Autodesk Maya - CLS Learn

Autodesk Maya

Autodesk Maya, a design visualization platform offers state-of-the-art technology used in game development, feature films and creating photo-realistic renderings in Architecture and Industrial Design.

Course Overivew

Autodesk Maya, a design visualization platform offers state-of-the-art technology used in game development, feature films and creating photo-realistic renderings in Architecture and Industrial Design.
Maya software is  the  worlds most powerfully integration 3d modeling, animation, effects and rendering solution.
Maya also adds to the quality and realism of 2d graphics.  That’s  why  film  and video  artists, game  developers,  visualization  professionals, web  and  print  designers  turn  to  Maya to  take  their  work  to  meet  the  demands  of  next  generation  production.

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Course Benefits:

Introduction to Maya: 

  • The interface
  • Working in view panel
  • The main Maya window
  • Customizing the interface

Quick start with Maya:

  • Maya project structure.
  • Create primitive objects.
  • Move objects  in 3d space.
  • Use the Maya view tools
  • Chang display of your objects
  • Name your objects.
  • Save your scene
  • Groups and parent
  • Script editor

Introduction about modeling:

  • Understand topology.
  • Modeling concept
  • Selection kind

Polygon and nurbs  modeling:
understanding basics anatomy ferns the head and body 

  •  How to view polygon component.
  • How to edit a simple polygon models.
  • Understanding several   polygon tools.
  • Understanding smooth proxy mood.
  • How to smooth  the model.

Shading and texturing 

  • Under standing Maya connections.
  • Thy hyper shade.
  • Building simple shading network.
  • Under standing shedders attributes.
  • Basic material physics.

Polygon UV and texturing:

  • Basic for texturing polygon surface.
  • Project us
  •  Organize UV, in the UV texture editor.
  • Exports UV snap shot to photo shop.
  • Painting the color map, bump map  in Photoshop.
  • Assign the maps in Maya.

Autodesk mudbox

  • brushes
  • Sculpting  Techniques
  • Texturing with mudbox
  • Extracting color maps and normal map
  • Integration between maya and mudbox

Lighting: 

  • Explorer the different types of  light in Maya
  • Understanding lighting
  • The difference between lighting in 3d and real life and how to take it in the 3d.
  • Shadow types.
  • Lighting and shadow tricks.
  • Lighting scene with maya software render
  • Raytracing in maya software

 

render techniques:

  • Render  with Arnold
  • Understanding photos behavior
  • Understanding and explorer Arnold nodes
  • Occlusion
  • Raytraceing in Arnold
  • Render pases
  • Composting with aftereffects

Animation:

  • Set key frame.
  • Use graph editor.
  • Change the infinity of an animation.
  • Use the time slider.
  • Add custom attributes.
  • Use set driven keys . {Driver and driven}.

Character setup and animation:

  • How to use joint tool.
  • Create character selector
  • Set the controllers
  • Use ik handle  {inverse kina mastics}
  • Knowing the ik, fk technique
  • Finishing the holl rig for the character
  • Walk cycle

Facial expression:

  • Knowing the basic expression
  • Understanding deformers
  • Facial expression with blend shape

Piant effects: 

  • Explorer the powerful of paint effects in Maya and the different brushes and library.
  • Paint on carves
  • Paint on 3d mode
  • Covering the huge attributes of each brush and feels its power.
  • Animating the brushes
  • Convert paint effects to polygon

Maya dynamics:

  • Understanding dynamics attributes
  • Add live effects to an object
  • Control the partials behavior
  • Intense and making crowds
  • Add fields
  • Particals rendering

Rigid body animation:

  • Create passive rigid body
  • Create an active rigid body
  • Add hilts to rigged body
  • Simulate your  dynamics

Soft body:

  • The different type of soft bodies.
  • How to control different parts in the same soft body object
  • Controlling the partial eight

 

  • Maya interface
  • Polygon and nurbs  modeling
  • Shading and texturing
  • Polygon UV and texturing
  • Autodesk mudbox
  • Explore the different types of light in Maya
  • Render techniques
  • Animation
  • Character setup and animation
  • Facial expression
  • Piant effects
  • Maya dynamics
  • Rigid body animation
  • Soft body

Animators, graphic designers, motion graphics artists, art directors, artists, architects, interior designers and anyone who is interested in creating 3D images and animations.

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Prerequisites

This course is available at :

Classroom Training

Cairo
Giza
Onsite

Online Training

Virtual Interactive Instructor LED
Self-Paced Training

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